Magnetic
Mechanical
Attack: Health:Battlegrounds patches, entity by entity. Click a card for the full change detail.
36.2.2 · Minion
decreased · 6 → 4
Magnetic
Mechanical
Attack: Health:Current card. Highlighted values are what this patch changed.
Magnetized Satellite attack reduced from 6 to 4
Magnetized Satellite attack reduced from 3 to 2
2 further changes recorded for fields already listed above.
36.2.2 · Minion
Battlecry added to get a random Elemental in addition to Deathrattle.
Taunt Battlecry and Deathrattle: Get a random Elemental.
Elemental
Attack: Health:Current card. Highlighted values are what this patch changed.
Battlecry added to get a random Elemental in addition to Deathrattle.
36.2.2 · Minion
changed · 5 → 4
Whenever you cast a spell on a Mech, Magnetize a 4/4 Satellite to it.
Mechanical
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 6 to 4Magnetized Satellite stats decreased from 6/6 to 4/4.
36.2.2 · Minion
decreased · 6 → 4
Deathrattle: Get a Methodical Madness.
Demon
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 2 to 1Deathrattle changed from getting 2 copies of Methodical Madness to getting 1 copy.
36.2.2 · Minion
changed · 5 → 4
When you sell this, give your minions +2/+2. Improve your future Ballers.
Elemental
Attack: Health:Current card. Highlighted values are what this patch changed.
36.2.2 · Minion
decreased · 10 → 8
Battlecry and Deathrattle: Give minions in the Tavern +8/+8 this game.
Demon
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 5 to 8Tavern minion bonus increased from +5/+5 to +8/+8.
36.2.2 · Minion
increased · 3 → 4
Whenever you cast a spell on this, give minions in the Tavern +1/+2 this game.
Demon
Attack: Health:Current card. Highlighted values are what this patch changed.
36.2.2 · Minion
increased · 4 → 5
Divine Shield. Activate (1): The next Magnetization to this minion this turn happens an extra time.
Mechanical
Attack: Health:Current card. Highlighted values are what this patch changed.
Divine Shield keyword added.
36.2.2 · Minion
increased · 4 → 5
Battlecry: After the Tavern is Refreshed this game, give a random minion in it +10/+10.
Elemental
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 7 to 10Tavern minion battlecry bonus increased from +7/+7 to +10/+10.
36.2.2 · Minion
Ability changed from getting random Tavern spell after 4 hero damage to casting Shiny Ring after 3 hero damage.
After your hero takes 4 damage, get a copy of Corrupted Cupcakes. (4 left!)
Demon
Attack: Health:Current card. Highlighted values are what this patch changed.
Ability changed from getting random Tavern spell after 4 hero damage to casting Shiny Ring after 3 hero damage.
36.2.2 · Minion
changed · 2 → 3
Taunt Deathrattle: Give a friendly minion of each type +3/+3 permanently.
All
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 2 to 3Deathrattle bonus to friendly minions of each type increased from +2/+2 to +3/+3.
36.2.2 · Minion
changed · 3 → 5
After a friendly minion attacks, your Beetles have +4/+4 this game. Deathrattle: Summon a 2/2 Beetle.
Beast
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 3 to 5Beetle stat bonus increased from +3/+3 to +5/+5 this game.
36.2 · Minion
removed · 96 → —
96 minions removed from the seasonal minion pool.
62 new minions added to the seasonal minion pool.
31 minions returning to the seasonal minion pool.
36.2 · Spell
added · — → 4
4 Tavern spells returning to the seasonal pool.
5 Tavern spells removed from the seasonal pool.
5 new Tavern spells added to the seasonal pool.
36.2 · Card
changed · One of five Tier 3 Dragons with various Battlecries. → One of five Dragons with various Battlecries.
Chromadrake removed from Tavern pool; updated keyword description to reflect generation-only availability.
Chromadrakes removed from Tavern pool but still available through generation effects. Tier designation removed from text.
36.2 · Card
changed · Destroy the first minion this deals damage to. → Destroy the first minion this deals damage to each combat.
Venomous effect now applies each combat instead of only once.
Venomous effect now resets each combat instead of only destroying one minion per game.
36.2 · Game mechanic
New Keyword: Activate. Spend Gold during the Recruit Phase to trigger special minion abilities. Each Activate ability can be used once per turn.
New Keyword: Activate. Spend Gold during the Recruit Phase to trigger special minion abilities. Each Activate ability can be used once per turn.
36.2 · Hero
decreased · 1 → 0
Conviction Hero Power cost reduced from 1 to 0.
36.2 · Minion
Fixed a bug where Catacomb Crasher could gain Down in the Catacombs while still in the Tavern.
Whenever you would summon a minion that doesn't fit in your warband, give your minions +2/+2 permanently.
Undead
Attack: 4Health: 10Current card.
Fixed a bug where Catacomb Crasher could gain Down in the Catacombs while still in the Tavern.
36.2 · Minion
changed · — → removed from Tavern pool
Chromadrakes removed from the Tavern pool but can still be generated by certain minions and Trinkets.
36.2 · Dark gift
New Gameplay System: Dark Gifts introduced. Spend Gold to Discover minions paired with powerful Dark Gifts starting on Turn 3.
Starting Turn 3, you may spend 3 Gold to Discover a minion with a Dark Gift. (3 times per game!)
Current card.
New Gameplay System: Dark Gifts introduced. Spend Gold to Discover minions paired with powerful Dark Gifts starting on Turn 3.
36.2 · Minion
changed · Tier 3 → no tier restriction
Dragon minion tier restriction removed; now one of five Dragons instead of one of five Tier 3 Dragons.
36.2 · Hero
changed · Give a minion +2/+2. Improves after you buy 5 cards. (5 left!) → Give a minion +2/+2. Improves after you buy 4 cards. (4 left!)
Sharpen Blades improvement threshold reduced from 5 cards to 4 cards.
36.2 · Hero
changed · After the Tavern is Refreshed, give a random minion in it a random Bonus Keyword. → After the Tavern is Refreshed, give a random minion in it a random Bonus Keyword, twice.
Enhancification now grants random Bonus Keywords twice instead of once per Tavern Refresh.
36.0.3 · Minion
decreased · 8 → 6
After a friendly Deathrattle minion dies, your Blood Gems give an extra +2 Attack this game.
Quilboar
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from +1 to +2Vinespeaker Blood Gem attack bonus changed from +1 to +2
36.0.3 · Hero power
changed · Fodders in the Tavern have +2/+2 → Fodders in the Tavern have +4/+4
At the end of your turn, add a Fodder to your next 3 Refreshes.
Demon
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from Fodders in the Tavern have +2/+2 to Fodders in the Tavern have +4/+4costcost changed from 0 to 1Woodland Defiler Fodders in the Tavern health bonus increased from +10 to +15.
Woodland Defiler Fodders in the Tavern attack bonus increased from +10 to +15.
Woodland Defiler hero power cost increased from 0 to 1 Gold
Woodland Defiler hero power fodder buff increased from +2/+2 to +4/+4
36.0.3 · Minion
increased · 3 → 4
Deathrattle: Your Elementals give an extra +2 Health this game.
Elemental
Attack: Health: 1Current card. Highlighted values are what this patch changed.
Card textCard text changed from +1 to +2Glowing Cinder Elemental health bonus changed from +1 to +2
36.0.3 · Anomaly
changed · Avenge (4): Your Blood Gems give an extra +1 Health this game → Avenge (3): Your Blood Gems give an extra +1 Health this game
Secret: When one of your minions dies, give a random friendly minion +3/+2.
Current card. Highlighted values are what this patch changed.
Card textCard text changed from Avenge (4): Your Blood Gems give an extra +1 Health this game to Avenge (3): Your Blood Gems give an extra +1 Health this gamecostcost changed from 6 to 7Avenge trinket cost increased from 6 to 7 Gold.
Avenge anomaly requirement changed from 4 to 3
36.0.3 · Trinket
increased · 5 → 6
Whenever you spend Gold, give a friendly Pirate attack bonus increased from +5 to +6.
Whenever you spend Gold, give a friendly Pirate health bonus increased from +6 to +7.
36.0.3 · Trinket
decreased · 2 → 1
Cast Easterly Winds. At the start of each turn, cast it again.
Current card. Highlighted values are what this patch changed.
costcost changed from 2 to 11 further change recorded for a field already listed above.
36.0.3 · Minion
increased · 2 → 3
Taunt After you play a Quilboar, get a Blood Gem.
Current card. Highlighted values are what this patch changed.
36.0.3 · Minion
decreased · 4 → 3
Battlecry: Your Elementals give an extra +2 Attack this game.
Elemental
Attack: Health: 2Current card. Highlighted values are what this patch changed.
36.0.3 · Minion
increased · 10 → 11
Rally: Your Blood Gems give an extra +1/+2 this game.
Quilboar
Attack: 3Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from +1/+1 to +1/+2Sanguine Refiner Rally Blood Gem bonus changed from +1/+1 to +1/+2
36.0.3 · Trinket
increased · 20 → 30
Discovered Tier 6 minions stats set to 30/30 instead of 20/20.
Discovered Tier 6 minions stats set to 30/30 instead of 20/20.
36.0.3 · Dark gift
changed · 3 times per combat → 3 times per turn
Undead Reborn Dark Gift cost increased from 3 to 4 Gold.
Undead Reborn Dark Gift trigger changed from 3 times per combat to 3 times per turn.
36.0.3 · Minion
changed · +2/+1 → +2/+2
After you play a Demon, deal 1 damage to your hero and gain +2/+2.
Demon
Attack: 1Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from +2/+1 to +2/+2Wrath Weaver Demon bonus changed from +2/+1 to +2/+2
81 unidentified entities are held back pending review. The extractor could not name them, so their changes would otherwise merge unrelated cards into one history.