When you sell this, give your minions +2/+2. Improve your future Ballers.
Elemental
Attack: Health:Battlegrounds patches, entity by entity. Click a card for the full change detail.
36.2.2 · Minion
changed · 5 → 4
When you sell this, give your minions +2/+2. Improve your future Ballers.
Elemental
Attack: Health:Current card. Highlighted values are what this patch changed.
36.2.2 · Hero
Fixed a bug where completing Aranna Starseeker's hero power condition during the Recruit Phase would cause the hero to disappear after combat.
No card text
Current card.
Fixed a bug where completing Aranna Starseeker's hero power condition during the Recruit Phase would cause the hero to disappear after combat.
36.2.2 · Minion
decreased · 6 → 5
After your hero takes damage, rewind it and give minions in the Tavern +2/+2 this turn.
Demon
Attack: Health: 6Current card. Highlighted values are what this patch changed.
36.2.2 · Trinket
increased · 2 → 3
Buff amount increased from +3/+3 to +5/+5 for left- and right-most minions.
36.2.2 · Trinket
decreased · 4 → 2
Effect changed from reducing cost by 2 to making first two Battlecry minions free.
36.2.2 · Trinket
changed · +5/+5 → +6/+6
Buff amount increased from +5/+5 to +6/+6 for summoned Beasts.
36.2.2 · Dark gift
removed · — → banned
Taunt Start of Combat: Deal 3 damage to all other minions.
Current card.
Boom-in-a-Box has been banned from all Dark Gifts
36.2.2 · Minion
increased · 2 → 5
Activate (2): Get a random Murloc.
Murloc
Attack: Health: 5Current card. Highlighted values are what this patch changed.
36.2.2 · Weapon
Fixed a bug where Butcher's Sickle displayed a Deathrattle tooltip.
Get a Butchering. At the start of each turn, get another.
Current card.
Fixed a bug where Butcher's Sickle displayed a Deathrattle tooltip.
36.2.2 · Minion
Fixed a bug where Butchering would trigger its buff multiple times with Balinda Stonehearth in play, despite not having a valid target to kill after the first cast.
Destroy a friendly Undead. Your Undead have +8 Attack this game (wherever they are).8Destroy a friendly Undead. Your Undead have +8/+0 this game (wherever they are).
Current card.
Fixed a bug where Butchering would trigger its buff multiple times with Balinda Stonehearth in play, despite not having a valid target to kill after the first cast.
36.2.2 · Minion
decreased · 10 → 8
Battlecry and Deathrattle: Give minions in the Tavern +8/+8 this game.
Demon
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 5 to 8Tavern minion bonus increased from +5/+5 to +8/+8.
36.2.2 · Minion
increased · 3 → 4
Whenever you cast a spell on this, give minions in the Tavern +1/+2 this game.
Demon
Attack: Health:Current card. Highlighted values are what this patch changed.
36.2 · Game mechanic
New Keyword: Activate. Spend Gold during the Recruit Phase to trigger special minion abilities. Each Activate ability can be used once per turn.
New Keyword: Activate. Spend Gold during the Recruit Phase to trigger special minion abilities. Each Activate ability can be used once per turn.
36.2 · Hero
decreased · 1 → 0
Conviction Hero Power cost reduced from 1 to 0.
36.2 · Minion
Fixed a bug where Catacomb Crasher could gain Down in the Catacombs while still in the Tavern.
Whenever you would summon a minion that doesn't fit in your warband, give your minions +2/+2 permanently.
Undead
Attack: 4Health: 10Current card.
Fixed a bug where Catacomb Crasher could gain Down in the Catacombs while still in the Tavern.
36.2 · Card
changed · One of five Tier 3 Dragons with various Battlecries. → One of five Dragons with various Battlecries.
Chromadrake removed from Tavern pool; updated keyword description to reflect generation-only availability.
Chromadrakes removed from Tavern pool but still available through generation effects. Tier designation removed from text.
36.2 · Minion
changed · — → removed from Tavern pool
Chromadrakes removed from the Tavern pool but can still be generated by certain minions and Trinkets.
36.2 · Dark gift
New Gameplay System: Dark Gifts introduced. Spend Gold to Discover minions paired with powerful Dark Gifts starting on Turn 3.
Starting Turn 3, you may spend 3 Gold to Discover a minion with a Dark Gift. (3 times per game!)
Current card.
New Gameplay System: Dark Gifts introduced. Spend Gold to Discover minions paired with powerful Dark Gifts starting on Turn 3.
36.2 · Minion
changed · Tier 3 → no tier restriction
Dragon minion tier restriction removed; now one of five Dragons instead of one of five Tier 3 Dragons.
36.2 · Hero
changed · Give a minion +2/+2. Improves after you buy 5 cards. (5 left!) → Give a minion +2/+2. Improves after you buy 4 cards. (4 left!)
Sharpen Blades improvement threshold reduced from 5 cards to 4 cards.
36.2 · Hero
changed · After the Tavern is Refreshed, give a random minion in it a random Bonus Keyword. → After the Tavern is Refreshed, give a random minion in it a random Bonus Keyword, twice.
Enhancification now grants random Bonus Keywords twice instead of once per Tavern Refresh.
36.2 · Spell
Fixed a bug where Hand Protection was missing or did not function correctly for Feline Fortune.
After another hero dies, Discover a minion from their warband. It keeps enchantments.
Current card.
Fixed a bug where Hand Protection was missing or did not function correctly for Feline Fortune.
36.2 · Game mechanic
New Beast Synergy: Fishbait. Beasts can now attack during the Recruit Phase with a big reward for the minion that takes the bait.
This can't gain stats. Deathrattle: Give the minion that killed this +5/+5.
Beast
Attack: 0Health: 1Current card.
New Beast Synergy: Fishbait. Beasts can now attack during the Recruit Phase with a big reward for the minion that takes the bait.
36.2 · Minion
Fixed a bug where Tripled Sand Swirler and Glowing Cinder displayed incorrect card text when combined with Elemental of Surprise.
Deathrattle: Your Elementals give an extra +2 Health this game.
Elemental
Attack: 4Health: 1Current card.
Fixed a bug where Tripled Sand Swirler and Glowing Cinder displayed incorrect card text when combined with Elemental of Surprise.
36.0.3 · Trinket
decreased · 2 → 0
Whenever a friendly Beast attacks, give it +3 Attack and permanently improve this.
Current card. Highlighted values are what this patch changed.
costcost changed from 2 to 036.0.3 · Trinket
decreased · 2 → 1
Start of Combat: When you have space, summon an Ancestral Automaton.
Current card. Highlighted values are what this patch changed.
costcost changed from 2 to 136.0.3 · Anomaly
changed · Avenge (4): Your Blood Gems give an extra +1 Health this game → Avenge (3): Your Blood Gems give an extra +1 Health this game
Secret: When one of your minions dies, give a random friendly minion +3/+2.
Current card. Highlighted values are what this patch changed.
Card textCard text changed from Avenge (4): Your Blood Gems give an extra +1 Health this game to Avenge (3): Your Blood Gems give an extra +1 Health this gamecostcost changed from 6 to 7Avenge trinket cost increased from 6 to 7 Gold.
Avenge anomaly requirement changed from 4 to 3
36.0.3 · Trinket
decreased · 1 → 0
Avenge (5): Summon a 2/2 Beetle. Give it Taunt.
Current card. Highlighted values are what this patch changed.
costcost changed from 1 to 036.0.3 · Trinket
decreased · 5 → 3
Whenever you cast a Tavern spell, your Undead have +1 Attack this game (wherever they are).
Current card. Highlighted values are what this patch changed.
costcost changed from 5 to 336.0.3 · Trinket
decreased · 5 → 3
Get a Charging Czarina. Your Charging Czarinas also give Health.
Current card. Highlighted values are what this patch changed.
costcost changed from 5 to 336.0.3 · Trinket
decreased · 3 → 1
At the end of each turn, your Undead have +2 Attack this game (wherever they are).
Current card. Highlighted values are what this patch changed.
costcost changed from 3 to 136.0.3 · Trinket
decreased · 4 → 3
Whenever a friendly Dragon attacks, give it Divine Shield. (3 times per combat.)
Current card. Highlighted values are what this patch changed.
costcost changed from 4 to 336.0.3 · Trinket
decreased · 6 → 5
Start of Combat: Your Beasts have +1/+1 this combat. After you summon a Beast, improve this permanently.
Current card. Highlighted values are what this patch changed.
costcost changed from 6 to 536.0.3 · Minion
decreased · 4 → 3
Choose One - Your Blood Gems give an extra +1/+1 this game; or Get 4 Blood Gems.
Quilboar
Attack: 2Health: 4Current card. Highlighted values are what this patch changed.
36.0.3 · Trinket
decreased · 2 → 1
Avenge (3): Give your minions +4/+5 permanently and deal 1 damage to them.
Current card. Highlighted values are what this patch changed.
costcost changed from 2 to 136.0.3 · Minion
increased · 3 → 4
Deathrattle: Your Elementals give an extra +2 Health this game.
Elemental
Attack: Health: 1Current card. Highlighted values are what this patch changed.
Card textCard text changed from +1 to +2Glowing Cinder Elemental health bonus changed from +1 to +2
81 unidentified entities are held back pending review. The extractor could not name them, so their changes would otherwise merge unrelated cards into one history.