Whenever you cast a spell on a Mech, Magnetize a 4/4 Satellite to it.
Mechanical
Attack: Health:Battlegrounds patches, entity by entity. Click a card for the full change detail.
36.2.2 · Minion
changed · 5 → 4
Whenever you cast a spell on a Mech, Magnetize a 4/4 Satellite to it.
Mechanical
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 6 to 4Magnetized Satellite stats decreased from 6/6 to 4/4.
36.2.2 · Minion
decreased · 6 → 4
Deathrattle: Get a Methodical Madness.
Demon
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 2 to 1Deathrattle changed from getting 2 copies of Methodical Madness to getting 1 copy.
36.2.2 · Minion
changed · 5 → 4
When you sell this, give your minions +2/+2. Improve your future Ballers.
Elemental
Attack: Health:Current card. Highlighted values are what this patch changed.
36.2.2 · Minion
decreased · 10 → 8
Battlecry and Deathrattle: Give minions in the Tavern +8/+8 this game.
Demon
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 5 to 8Tavern minion bonus increased from +5/+5 to +8/+8.
36.2.2 · Minion
changed · 3 → 5
After a friendly minion attacks, your Beetles have +4/+4 this game. Deathrattle: Summon a 2/2 Beetle.
Beast
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 3 to 5Beetle stat bonus increased from +3/+3 to +5/+5 this game.
36.2.2 · Minion
decreased · 3 → 2
Start of Combat: Cast Shiny Ring twice.
Dragon
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 1 to 2Start of Combat now casts Shiny Ring twice instead of once.
36.2.2 · Minion
decreased · 3 → 2
Battlecry: Your Elementals give an extra +2 Attack this game.
Elemental
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 1 to 2Elemental extra attack bonus increased from +1 to +2.
36.2.2 · Minion
decreased · 6 → 5
After your hero takes damage, rewind it and give minions in the Tavern +2/+2 this turn.
Demon
Attack: Health: 6Current card. Highlighted values are what this patch changed.
36.2.2 · Trinket
increased · 2 → 3
Buff amount increased from +3/+3 to +5/+5 for left- and right-most minions.
36.2.2 · Trinket
changed · Your Lockboxes open 2 turns sooner. → Your Lockboxes open 1 turn sooner.
Lockbox opening timing reduced from 2 turns sooner to 1 turn sooner.
36.2.2 · Trinket
increased · 1 → 3
Effect changed from buffing one Pirate +4/+3 to buffing two Pirates +3/+3 each.
36.2.2 · Neutral
changed · 2 → 3
After your hero takes damage, give your Demons +4/+4.
Demon
Attack: 4Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from 2 to 3Demon health bonus increased from +2 to +3.
36.0.3 · Minion
decreased · 8 → 6
After a friendly Deathrattle minion dies, your Blood Gems give an extra +2 Attack this game.
Quilboar
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from +1 to +2Vinespeaker Blood Gem attack bonus changed from +1 to +2
36.0.3 · Anomaly
changed · Avenge (4): Your Blood Gems give an extra +1 Health this game → Avenge (3): Your Blood Gems give an extra +1 Health this game
Secret: When one of your minions dies, give a random friendly minion +3/+2.
Current card. Highlighted values are what this patch changed.
Card textCard text changed from Avenge (4): Your Blood Gems give an extra +1 Health this game to Avenge (3): Your Blood Gems give an extra +1 Health this gamecostcost changed from 6 to 7Avenge trinket cost increased from 6 to 7 Gold.
Avenge anomaly requirement changed from 4 to 3
36.0.3 · Minion
decreased · 4 → 3
Battlecry: Your Elementals give an extra +2 Attack this game.
Elemental
Attack: Health: 2Current card. Highlighted values are what this patch changed.
36.0.3 · Dark gift
changed · 3 times per combat → 3 times per turn
Undead Reborn Dark Gift cost increased from 3 to 4 Gold.
Undead Reborn Dark Gift trigger changed from 3 times per combat to 3 times per turn.
36.0.3 · Minion
changed · +2/+1 → +2/+2
After you play a Demon, deal 1 damage to your hero and gain +2/+2.
Demon
Attack: 1Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from +2/+1 to +2/+2Wrath Weaver Demon bonus changed from +2/+1 to +2/+2
35.6.2 · Card
changed · After you play a card from Tier 3 or below, give your Murlocs +1/+2. → After you play a card from Tier 3 or below, give your Murlocs +2/+2.
After you play a card from Tier 3 or below, give your Murlocs +3/+3.
Murloc
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from After you play a card from Tier 3 or below, give your Murlocs +1/+2. to After you play a card from Tier 3 or below, give your Murlocs +2/+2.Primitive Painter effect changed from +1/+2 to +2/+2 to Murlocs.
35.6.2 · Card
decreased · 6 → 5
At the end of your turn, give your minions +1/+1. Avenge (1): Improve this permanently.
Undead
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from Avenge (2): Improve this permanently. to Avenge (1): Improve this permanently.Skeletal Strafer Avenge threshold changed from 2 to 1.
35.6.2 · Anomaly
decreased · 2 → 1
Attack bonus when Magnetizing a minion decreased from +2 to +1.
Health bonus when Magnetizing a minion remains at +1.
35.6.2 · Trinket
increased · 0 → 1
After 8 friendly minions die, get a random Undead. (8 left!)
Current card. Highlighted values are what this patch changed.
Card textCard text changed from After 9 friendly minions die, get a random Undead. (9 left!) to After 8 friendly minions die, get a random Undead. (8 left!)costcost changed from 0 to 1Bleeding Heart cost increased from 0 to 1 and trigger threshold decreased from 9 to 8 friendly minions dying.
Bleeding Heart trigger threshold decreased from 9 to 8 friendly minions dying.
35.6.2 · Card
decreased · 6 → 5
At the end of your turn, give your left-most Pirate +2/+3. Repeat for each card you played this turn. (0)
Pirate
Attack: Health: 6Current card. Highlighted values are what this patch changed.
Card textCard text changed from At the end of your turn, give your left-most Pirate +3/+3. Repeat for each card you played this turn. to At the end of your turn, give your left-most Pirate +2/+3. Repeat for each card you played this turn.Brazen Buccaneer effect changed from +3/+3 to +2/+3 for left-most Pirate.
35.6.2 · Card
decreased · 5 → 4
Rally: Give 4 other friendly minions this minion's Attack.
Undead / Pirate
Attack: Health: 5Current card. Highlighted values are what this patch changed.
Card textCard text changed from Rally: Give 3 other friendly minions this minion's Attack. to Rally: Give 4 other friendly minions this minion's Attack.Dead Sea Ravager Rally effect changed to affect 4 minions instead of 3.
35.6.2 · Card
decreased · 2 → 1
Rally: Your Undead have +1 Attack this game (wherever they are).
Undead
Attack: Health: 6Current card. Highlighted values are what this patch changed.
Card textCard text changed from Rally: Your Undead have +1 Attack this game (wherever they are). to Rally: Your Undead have +2 Attack this game (wherever they are).Dustbone Devastator Rally effect increased from +1 to +2 Attack for Undead.
35.6.2 · Card
decreased · 8 → 7
Blood Gems played from your hand cast an extra time.
Quilboar
Attack: Health:Current card. Highlighted values are what this patch changed.
35.6.2 · Minion
unchanged · 2 → 2
Battlecry: Your Blood Gems give an extra +1 Health this game.
Quilboar
Attack: Health:Current card. Highlighted values are what this patch changed.
Moon-Bacon Jazzer moved from Tier 3 to Tier 2 with attack remaining at 2.
35.6.2 · Trinket
decreased · 3 → 2
Deathrattle now gives +2/+2 instead of +3/+3
81 unidentified entities are held back pending review. The extractor could not name them, so their changes would otherwise merge unrelated cards into one history.