After 8 friendly minions die, get a random Undead. (8 left!)
Current card. Highlighted values are what this patch changed.
Card textCard text changed from After 9 friendly minions die, get a random Undead. (9 left!) to After 8 friendly minions die, get a random Undead. (8 left!)costcost changed from 0 to 1Bleeding Heart
⇅Trinket · Battlegrounds
5 changes across 3 patches
Values
Last recorded value per stat, with one step per recorded change. Not a live snapshot, and spacing is ordinal rather than chronological.
- Costset in 35.6.21gold
0–6 rangegap in record
Change history
Patch 35.6.2
▼Latest2 changesCost
- costincreased01gold
Bleeding Heart cost increased from 0 to 1 and trigger threshold decreased from 9 to 8 friendly minions dying.
Description
- descriptionchangedAfter 9 friendly minions die, get a random Undead. (9 left!)After 8 friendly minions die, get a random Undead. (8 left!)
Bleeding Heart trigger threshold decreased from 9 to 8 friendly minions dying.
Patch 32.2.4
▲2 changesCost
- costdecreased63Gold
Trinket cost decreased from 6 Gold to 3 Gold
Description
- descriptionchanged
Minion death threshold to trigger increased from 8 to 9
Patch 30.6.2
●1 changeDescription
- descriptionchangedAvenge (6): Summon and get a random Undead.Avenge (7): Summon and get a random Undead.
Avenge requirement increased from 6 to 7