Magnetic
Mechanical
Attack: Health:Battlegrounds patches, entity by entity. Click a card for the full change detail.
36.2.2 · Minion
decreased · 6 → 4
Magnetic
Mechanical
Attack: Health:Current card. Highlighted values are what this patch changed.
Magnetized Satellite attack reduced from 6 to 4
Magnetized Satellite attack reduced from 3 to 2
2 further changes recorded for fields already listed above.
36.2.2 · Minion
increased · 4 → 5
Divine Shield. Activate (1): The next Magnetization to this minion this turn happens an extra time.
Mechanical
Attack: Health:Current card. Highlighted values are what this patch changed.
Divine Shield keyword added.
36.0.3 · Hero power
changed · Fodders in the Tavern have +2/+2 → Fodders in the Tavern have +4/+4
At the end of your turn, add a Fodder to your next 3 Refreshes.
Demon
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from Fodders in the Tavern have +2/+2 to Fodders in the Tavern have +4/+4costcost changed from 0 to 1Woodland Defiler Fodders in the Tavern health bonus increased from +10 to +15.
Woodland Defiler Fodders in the Tavern attack bonus increased from +10 to +15.
Woodland Defiler hero power cost increased from 0 to 1 Gold
Woodland Defiler hero power fodder buff increased from +2/+2 to +4/+4
35.0.3 · Card
changed · Deathrattle: Give 2 other friendly Murlocs the Attack of the highest-Attack minion in your hand → Rally: Give 2 friendly Murlocs the stats of the highest-Attack minion in your hand (except Dramaloc)
Rally: Give 2 friendly Murlocs the stats of the highest-Attack minion in your hand (except Dramaloc).
Murloc
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from Deathrattle: Give 2 other friendly Murlocs the Attack of the highest-Attack minion in your hand to Rally: Give 2 friendly Murlocs the stats of the highest-Attack minion in your hand (except Dramaloc)Dramaloc's ability changed from Deathrattle Attack copying to Rally full stats copying
35.0.3 · Card
increased · 2 → 3
Whenever you play or Magnetize a Mech, give it +3/+1.
Mechanical
Attack: Health:Current card. Highlighted values are what this patch changed.
Card textCard text changed from give it +2/+1 to give it +3/+1Mechagnome Interpreter's Mech buff increased from +2/+1 to +3/+1
81 unidentified entities are held back pending review. The extractor could not name them, so their changes would otherwise merge unrelated cards into one history.