Hearthstone patches, entity by entity. Click a card for the full change detail.
1.0.0 · stat
increased · 2 → 3
Tinkmaster Overspark health increased from 2 to 3.
Tinkmaster Overspark attack increased from 2 to 3.
Tinkmaster Overspark Battlecry now reads: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel.
1.0.0 · Hunter
Unleash the Hounds has been reworked and now reads: '(4) For each enemy minion, summon a 1/1 Hound with Charge'. The previous version of this card was allowing Hunters to win in a single turn, starting with no minions on the board.
Unleash the Hounds now costs 2 mana, down from 4. This change was intended to give Hunters their own form of AoE and synergy with beast cards.
Unleash the Hounds mana cost increased from 2 to 3
Unleash the Hounds has been reworked and now reads: '(4) For each enemy minion, summon a 1/1 Hound with Charge'. The previous version of this card was allowing Hunters to win in a single turn, starting with no minions on the board.
1.0.0 · Warrior
Battle Rage now only counts friendly characters instead of all characters.
Battle Rage now costs 2 mana, down from 3 mana.
Battle Rage now only counts friendly characters instead of all characters.
1.0.0 · Warlock
Blood Imp now reads: Stealth. At the end of your turn, give another random friendly minion +1 Health. This change was made to reduce the power of Warlock's strong 1-cost minions.
Blood Imp is now a 0/1, down from 1/1.
Blood Imp now reads: Stealth. At the end of your turn, give another random friendly minion +1 Health. This change was made to reduce the power of Warlock's strong 1-cost minions.
1.0.0 · Neutral
Abusive Sergeant now reads Battlecry: Give a minion +2 Attack until end of turn. This change was made to make its power the same as Dark Iron Dwarf and give it additional versatility.
Abusive Sergeant now reads Battlecry: Give a minion +2 Attack until end of turn. This change was made to make its power the same as Dark Iron Dwarf and give it additional versatility.
1.0.0 · mechanic
Ancestral Healing will now always attempt to heal a minion for its full Health regardless of its current Health.
Ancestral Healing will now always attempt to heal a minion for its full Health regardless of its current Health.
1.0.0 · Arena
increased · 9 → 12
The number of matches you can win in Arena has increased to 12 (up from 9).
1.0.0 · Neutral
decreased · 3 → 2
Argent Commander is now a 4/2 (was a 4/3).
1.0.0 · Mage
increased · 5 → 6
Blizzard's mana cost increased from 5 to 6
1.0.0 · Mage
increased · 3 → 4
Cone of Cold's mana cost increased from 3 to 4
1.0.0 · Neutral
Dark Iron Dwarf now reads Battlecry: Give a minion +2 Attack until end of turn. This change reduces its overall power and prevents forcing permanent buffs on opponent's creatures.
Dark Iron Dwarf now reads Battlecry: Give a minion +2 Attack until end of turn. This change reduces its overall power and prevents forcing permanent buffs on opponent's creatures.
1.0.0 · Neutral
decreased · 3 → 2
Defender of Argus is now a 2/3, down from 3/3. This change was made because it was automatically included in many decks due to its power and stats.
12 more entities in this patch
1.1.0 · mechanic
Resolved an issue with Brawl where the last minion to enter the fray was always the victor of the ensuing battle.
Resolved an issue with Brawl where the last minion to enter the fray was always the victor of the ensuing battle.
1.1.0 · mechanic
The order in which Deathrattle abilities resolve has been updated to be more consistent.
The order in which Deathrattle abilities resolve has been updated to be more consistent.
1.1.0 · mechanic
Shield Slam was being unaffected by Spell Damage if the Hero had 0 Armor; this has been resolved and now has Spell Damage sparklies.
Shield Slam was being unaffected by Spell Damage if the Hero had 0 Armor; this has been resolved and now has Spell Damage sparklies.
1.1.0 · mechanic
Resolved various issues with the Sword of Justice.
Resolved various issues with the Sword of Justice.
1.2.0 · Hunter
increased · 2 → 5
Starving Buzzard attack increased from 2 to 3
Starving Buzzard health increased from 1 to 2
Starving Buzzard mana cost increased from 2 to 5
1.2.0 · cost
increased · 4 → 5
Leeroy Jenkins mana cost increased from 4 to 5