Hearthstone Intel
HearthstoneBattlegrounds
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Patch 21.6

●Hearthstone
November 2, 2021·25 changes across 25 entities·21.6 Patch Notes ↗
  • Cost 1
  • Desc 24
▶

Spells

18 entities
  1. AT

    All Together Now

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedYour Battlecry cards cost (1) less, but not less than (1).→Your Battlecry cards cost (1) less, but not less than (2).

      Minimum cost floor increased from 1 to 2

  2. CF

    Corrupted Felstone

    ●

    1 change · Duels treasure

    • Desc 1

    Description

    • description→changedWhenever you cast a Fel spell, give a minion in your hand +3/+2.→Whenever you cast a Fel spell, give the left- and right-most minions in your hand +2/+2.

      Changed from giving one minion +3/+2 to giving leftmost and rightmost minions +2/+2

  3. DD

    Deathly Death!

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedAfter a friendly Deathrattle minion dies, destroy the minion with the lowest Health.→After a friendly Deathrattle minion dies, trigger the Deathrattle of a friendly minion.

      Changed from destroying low health minion to triggering a friendly Deathrattle

  4. ES

    Eerie Stone

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedAfter you destroy a minion with a Shadow spell, add a copy of that minion to your hand.→After you destroy a minion with a Shadow spell, add a copy of that minion to your hand. Reduce its costs by (2).

      Added effect to reduce copied minion cost by 2

  5. EO

    Elixir of Vigor

    ●

    1 change · Card

    • Desc 1

    Description

    • description→changedAfter you play a minion, shuffle two copies of it into your deck. They cost (1).→After you play a minion, shuffle two copies of it into your deck. They cost (3).

      Cost of shuffled copies increased from 1 to 3

  6. ET

    Endurance Training

    ●

    1 change · Duels treasure

    • Desc 1

    Description

    • description→changedYour Taunt minions cost (3) less, but not less than (1).→Your Taunt minions cost (3) less, but not less than (2).

      Minimum cost floor increased from 1 to 2

  7. EE

    Ever-Changing Elixir

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedAt the end of your turn, transform a friendly minion into one that costs (1) more.→At the end of your turn, transform a friendly minion into one that costs (2) more.

      Effect changed to transform minion into one costing 2 more instead of 1 more

  8. FI

    Firekeeper's Idol

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedAfter you cast a Fire spell, summon a 1/2 Flame Elemental.→After you cast a Fire spell, summon a 1/2 Flame Elemental and add one to your hand.

      Added effect to add a Flame Elemental to hand

  9. GA

    Grommash's Armguards

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedYour Weapons cost (1) less.→Your Weapons cost (1) less. At the start of the match, draw a weapon.

      Added effect to draw a weapon at start of match

  10. HE

    Hagatha's Embrace

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedAt the start of your turn, give a random minion in your hand +1/+1.→At the start of your turn, give two random minions in your hand +1/+1.

      Changed from buffing one minion to buffing two minions

  11. IP

    Inspiring Presence

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedAfter you play a Legendary minion, reduce the cost of a random minion in your hand by (1).→After you play a Legendary minion, reduce the cost of a random card in your hand by (2).

      Changed from reducing minion cost by 1 to reducing any card cost by 2

  12. IL

    Invigorating Light

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedWhenever you play a Holy spell, give all friendly minions +1 Health.→Whenever you play a Holy spell, give all friendly characters +1 Health.

      Changed from affecting friendly minions to affecting all friendly characters

  13. LL

    Legendary Loot

    ●

    1 change · Card

    • Desc 1

    Description

    • description→changedAt the start of the game, equip a random Legendary weapon.→On your first turn, Discover a Legendary weapon.

      Changed from equipping random Legendary weapon to discovering one on first turn

  14. MM

    Meek Mastery

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedYour Neutral minions cost (1) less and have +1/+1.→Your Neutral minions have +1/+1 and cost (1) less, but not less that (2).

      Added minimum cost floor of 2

  15. MP

    Mending Pools

    ●

    1 change · Duels treasure

    • Desc 1

    Description

    • description→changedWhenever you play a Nature spell, restore 2 Health to your hero.→Whenever you play a Nature spell, restore 2 Health to all friendly characters.

      Changed from restoring health to hero only to restoring to all friendly characters

  16. OO

    Orb of Revelation

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedAfter your first Discover in a turn, reduce the cost of spells in your hand by (1), but not less than (1).→After your first Discover in a turn, reduce the cost of spells in your hand by (1), but not less than (2).

      Minimum cost floor increased from 1 to 2

  17. PT

    Pillage the Fallen

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedWhenever your weapon is destroyed, equip a random weapon of the same cost.→Whenever your weapon is destroyed, equip a random weapon of the same cost. Give it +1 Attack.

      Added +1 Attack to equipped weapon

  18. RT

    Rally the Troops

    ●

    1 change · Passive

    • Desc 1

    Description

    • description→changedAfter you play your first Battlecry card in a turn, draw a card. It costs (2) less.→After you play your first Battlecry card in a turn, draw a card. It costs (2) less, but not less than (2).

      Added minimum cost floor of 2

▶

Other

7 entities
  1. AS

    All Shall Serve

    ●

    1 change · Card

    • Desc 1

    Description

    • description→changedWhenever a Demon dies, draw a card and deal 1 damage to your hero.→Whenever a Demon dies, draw a card.

      Removed the 1 damage to hero effect

  2. D

    Dragonblood

    ●

    1 change · Spell

    • Desc 1

    Description

    • description→changedAfter a friendly Dragon dies, give your minions +1/+2.→After a friendly Dragon dies, give two minions in your hand +1/+1.

      Changed from giving board minions +1/+2 to giving two hand minions +1/+1

  3. FS

    Freeze Solid

    ●

    1 change · Duels treasure

    • Desc 1

    Description

    • description→changedWhenever damage is dealt to a Frozen enemy minion, destroy it.→Whenever you deal damage to a Frozen character, double it.

      Changed from destroying frozen enemy minions to doubling damage to frozen characters

  4. FT

    From the Swamp

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedAfter the first enemy dies each turn, raise a 1/3 Bloated Zombie.→After the first enemy dies each turn, raise a 1/1 Bloated Zombie.

      Bloated Zombie stats changed from 1/3 to 1/1

  5. OA

    Ooops, All Spells!

    ●

    1 change · Duels

    • Desc 1

    Description

    • description→changedAt the start of the game, destroy all minions in your deck. Your spells cost (1) less and gain +2 Spell Damage.→At the start of the game, destroy all minions in your deck. Your spells cost (1) less.

      Removed the +2 Spell Damage effect

  6. SR

    Sneed's Replicator

    ●

    1 change · Duels

    • Cost 1

    Cost

    • cost→changed1mana

      Sneed's Replicator cost set to 1. Effect: Give a friendly minion: Deathrattle: Summon a random minion of the same Tavern Tier.

  7. TF

    The Floor is Lava

    ●

    1 change · Spell

    • Desc 1

    Description

    • description→changedAfter you play a minion, deal 1 damage to it and give it +1 Attack.→After you play a minion, deal 1 damage to it and give it +2 Attack.

      Attack boost increased from +1 to +2

2 unidentified entities are held back pending review. The extractor could not name them, so their changes would otherwise merge unrelated cards into one history.