Hearthstone Intel
HearthstoneBattlegrounds
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Patch 26.4.3

⇅Battlegrounds
June 16, 2023·72 changes across 51 entities·26.4.3 Patch Notes ↗
  • Stat 34
  • Cost 4
  • Desc 34
▶

Heroes

3 entities
  1. AS

    Aranna Starseeker

    ●

    2 changes · Hero

    • Stat 1
    • Desc 1

    Stat

    • armor+added10armor

      Now has 10 Armor

    Description

    • description↻reworked[Passive] After you Refresh 5 times, Bob always has 7 minions.→[Passive] After 16 friendly minions attack, the first minion you buy every turn is free.

      Hero Power (Demon Hunter Training) completely reworked from a refresh-based effect to an attack-based effect with free minion purchasing

  2. TC

    The Curator

    ●

    2 changes · Hero

    • Stat 1
    • Desc 1

    Stat

    • armor+added10armor

      Now has 10 Armor

    Description

    • description→changed[Passive] Start the game with a 2/2 Amalgam will all minion types.→[Passive] Start the game with a 1/1 Amalgam with Venomous and all minion types.

      Hero Power (Menagerist) changed: Amalgam stats reduced from 2/2 to 1/1 but now has Venomous

  3. EB

    E.T.C., Band Manager

    ●

    1 change · Hero

    • Desc 1

    Description

    • description→changedTier 3→Tier 5

      Buddy (Talent Scout) tier increased from Tier 3 to Tier 5

▶

Minions

25 entities
  1. D

    Demonizer

    ▼

    3 changes · Card · Both modes

    • Stat 1
    • Cost 1
    • Desc 1

    Stat

    • health↓decreased4→3health

    Cost

    • cost↑increased4→5mana

    Description

    • description→changedBattlecry: Add 1 Demon to your hand. It costs (3) less.→Battlecry: Add 1 Demon to your hand. It costs (2) less.

      Demon cost reduction decreased from 3 to 2

  2. HF

    Handless Forsaken

    ▼

    3 changes · Minion

    • Stat 1
    • Desc 2

    Stat

    • health↓decreased3→1health

    Description

    • description→changedDeathrattle: Summon a 2/2 Hand with Reborn.→Deathrattle: Summon a 2/1 Hand with Reborn.

      Deathrattle minion changed from 2/2 to 2/1

    • description→changedTier 4→Tier 3
  3. MP

    Malchezaar, Prince of Dance

    ▲

    3 changes · Minion

    • Stat 2
    • Desc 1

    Stat

    • attack↑increased5→6attack
    • health↑increased2→3health

    Description

    • description→changedTier 3→Tier 4
  4. PP

    Prickly Piper

    ▼

    3 changes · Minion

    • Stat 2
    • Desc 1

    Stat

    • health↓decreased3→2health
    • attack↓decreased6→5attack

    Description

    • description→changedTier 4→Tier 3
  5. UD

    Upbeat Duo

    ▲

    3 changes · Minion

    • Stat 2
    • Desc 1

    Stat

    • health↑increased4→6health
    • attack↑increased4→6attack

    Description

    • description→changedTier 4→Tier 5
  6. BB

    Bongo Bopper

    ▲

    2 changes · Minion

    • Stat 1
    • Desc 1

    Stat

    • attack↑increased5→6attack

    Description

    • description→changedAt the end of your turn, get 1 Blood Gem and play 2 more on this.→At the end of your turn, get 2 Blood Gems and play 2 more on this.

      Blood Gem generation increased from 1 to 2 per turn

  7. BK

    Bristleback Knight

    ▲

    2 changes · Minion

    • Stat 2

    Stat

    • health↑increased8→9health
    • attack↑increased5→6attack
  8. LE

    Lightfang Enforcer

    ▲

    2 changes · Minion

    • Stat 2

    Stat

    • attack↑increased2→4attack
    • health↑increased2→4health
  9. PB

    Polarizing Beatboxer

    ▲

    2 changes · Minion

    • Stat 2

    Stat

    • attack↑increased3→5attack
    • health↑increased7→10health
  10. SS

    Scarlet Skull

    ⇅

    2 changes · Minion

    • Stat 2

    Stat

    • health↓decreased2→1health
    • attack↑increased1→2attack
  11. SS

    Scrap Scraper

    ▲

    2 changes · Minion

    • Stat 1
    • Desc 1

    Stat

    • health↑increased6→7health

    Description

    • description→changedAvenge (4): Get a random Magnetic mech.→At the end of your turn get a random Magnetic Mech.

      Ability changed from Avenge (4) trigger to end-of-turn trigger

  12. SD

    Sister Deathwhisper

    ▲

    2 changes · Minion

    • Stat 1
    • Desc 1

    Stat

    • health↑increased9→10health

    Description

    • description→changedAfter a friendly minion is Reborn, give your Undead +1/+2 permanently.→After a friendly minion is Reborn, give your Undead +1/+3 permanently.

      Undead buff changed from +1/+2 to +1/+3

  13. UD

    Utility Drone

    ▲

    2 changes · Minion

    • Stat 2

    Stat

    • attack↑increased4→6attack
    • health↑increased5→7health
  14. A

    Accord-o-Tron

    ▲

    1 change · Minion

    • Stat 1

    Stat

    • attack↑increased2→3attack
  15. EK

    Eternal Knight

    ▲

    1 change · Minion

    • Stat 1

    Stat

    • attack↑increased3→4attack
  16. ES

    Eternal Summoner

    ▲

    1 change · Minion

    • Stat 1

    Stat

    • attack↑increased6→8attack
  17. FA

    Fleet Admiral Tethys

    ●

    1 change · Minion

    • Desc 1

    Description

    • description→changedAfter you spend 8 Gold, get another random Pirate.→After you spend 9 Gold, get another random Pirate.

      Gold threshold increased from 8 to 9 before triggering

  18. FF

    Flourishing Frostling

    ▲

    1 change · Minion

    • Stat 1

    Stat

    • health↑increased5→6health
  19. HB

    Humming Bird

    ▲

    1 change · Minion

    • Stat 1

    Stat

    • health↑increased3→5health
  20. RS

    Radio Star

    ▼

    1 change · Minion

    • Stat 1

    Stat

    • attack↓decreased2→1attack
  21. RH

    Rot Hide Gnoll

    ●

    1 change · Minion

    • Desc 1

    Description

    • description+added

      Returned to minion pool

  22. RM

    Rylak Metalhead

    ●

    1 change · Minion

    • Desc 1

    Description

    • description→changedTier 3→Tier 4
  23. SR

    Soul Rewinder

    ▼

    1 change · Minion

    • Stat 1

    Stat

    • attack↓decreased3→2attack
  24. X

    Xylo-bones

    ▲

    1 change · Card pool

    • Stat 1

    Stat

    • attack↑increased5→6attack
  25. YM

    Young Murk-Eye

    ▲

    1 change · Minion

    • Stat 1

    Stat

    • health↑increased4→6health
▶

Spells

11 entities
  1. BB

    Beckoning Bicorn

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedAfter you play your first Pirate each turn, summon a Patches the Pirate.→After you play your first Pirate each turn, add a Patches the Pirate to your deck.

      Changed from summoning Patches to adding it to deck

  2. BS

    Blood Shields

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedAfter the first time you spend a Corpse in a turn, gain 1 Health.→After the first time you spend a Corpse in a turn, gain 2 Health.

      Health gain increased from 1 to 2

  3. CS

    Chaos Storm

    ▼

    1 change · Card · Both modes

    • Cost 1

    Cost

    • cost↑increased1→2mana
  4. CF

    Corrupted Felstone

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedWhenever you cast a Fel spell, give the left- and right-most minions in your hand +2/+2.→After you cast your first Fel spell in a turn, give the left- and right-most minions in your hand +1 Attack.

      Changed from triggering on any Fel spell with +2/+2 buff to triggering once per turn with +1 Attack only

  5. EO

    Elixir of Vigor

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedAfter you play a minion, shuffle two copies of it into your deck. They cost (3).→After you play a minion, shuffle two copies of it into your deck. They cost (2).

      Cost of shuffled copies decreased from 3 to 2

  6. HA

    Heavy Armor

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description−removed

      Removed from all treasure pools

  7. IT

    Imp-credible Trousers

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedAfter you cast a Fel spell, shuffle 2 Fel Rifts into your deck.→After you cast your first Fel spell in a turn, shuffle 2 Fel Rifts into your deck. Draw a card.

      Changed to once-per-turn trigger and added card draw effect

  8. LL

    Legendary Loot

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedOn your first turn, Discover a Legendary weapon and equip it.→On your first turn, Discover a Legendary weapon. It costs (3) less.

      Changed from equipping weapon to reducing its cost by 3

  9. RO

    Ring of Black Ice

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedWhenever a minion is Frozen, add a copy of it to your hand. It costs (1) less.→Whenever a minion is Frozen, add a copy of it to your hand. It costs (2) less.

      Cost reduction increased from 1 to 2

  10. RO

    Ring of Phaseshifting

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedAfter you play a Legendary minion, add a random Legendary minion to your hand.→After you play a Legendary minion, add a random Legendary minion to your hand. It costs (1) less.

      Added effect: Added Legendary minion costs 1 less

  11. WT

    Wither the Weak

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedAfter you cast a Fel spell, deal 1 damage to the lowest-Health enemy.→After you cast your first Fel spell in a turn, deal 1 damage to the lowest-Health enemy.

      Changed from triggering on any Fel spell to triggering once per turn on the first Fel spell

▶

Weapons

2 entities
  1. SC

    Spectral Cutlass

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description−removed

      Banned from deckbuilding and all card pools

  2. SA

    Spiked Arms

    ▼

    1 change · Card · Both modes

    • Cost 1

    Cost

    • cost↑increased3→4mana
▶

Hero Powers

3 entities
  1. AC

    Arcane Craftiness

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedFire two missiles at random enemies that each deal 1 damage. If any minion dies, repeat this.→Fire two missiles at random enemy minions that each deal 1 damage. If any minion dies, repeat this.

      Clarification: targets changed from 'random enemies' to 'random enemy minions'

  2. DT

    Dino Tracking

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedDiscover a Beast.→Discover a Beast. Give it +1 Attack.

      Added effect: Give discovered Beast +1 Attack

  3. RM

    Roguish Maneuvers

    ▼

    1 change · Card · Both modes

    • Cost 1

    Cost

    • cost↑increased1→2mana
▶

Other

7 entities
  1. GT

    Gusty Trumpeter

    ▲

    2 changes · Minion

    • Stat 2

    Stat

    • health↑increased5→7health
    • attack↑increased4→6attack
  2. AS

    All Shall Serve

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedAfter the first time a friendly Demon dies in a turn, draw a minion from your deck.→After the first time a friendly Demon dies in a turn, draw a minion from your deck and give it +1 Attack.

      Added effect: Drawn minion gains +1 Attack

  3. DR

    Dragonbone Ritual

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedAfter you play a Dragon, give it Deathrattle: Go dormant. Revive in two turns.→After you play a Dragon, give it Deathrattle: Go dormant. Revive in two turns. When this awakens, give it +1 Attack.

      Added effect: Dragon gains +1 Attack when it awakens

  4. IC

    Incorporeal Corporal

    ●

    1 change · Minion

    • Desc 1

    Description

    • description−removed

      Removed from minion pool

  5. K

    Kingsbane

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description−removed

      Banned from deckbuilding and all card pools

  6. SA

    Staking a Claim

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description→changedAfter you play your first Discover card in a turn, all friendly minions gain +1/+1.→After you play your first Discover card in a turn, all friendly minions gain +1 Attack.

      Changed from +1/+1 to +1 Attack only

  7. S

    Starving

    ●

    1 change · Card · Both modes

    • Desc 1

    Description

    • description↻reworkedWhenever a friendly Beast dies, draw a card.→After the first time a friendly Beast dies in a turn, draw a minion from your deck and give it +1 Attack.

      Completely reworked from card draw to minion draw with +1 Attack and once-per-turn trigger

81 unidentified entities are held back pending review. The extractor could not name them, so their changes would otherwise merge unrelated cards into one history.